The music video game series Guitar Hero was developed by Harmonix and RedOctane in nine months in 2005. The game changed the way people played video games and the world at large. It taught people to focus and ignore the adults in the room. It was made with passion by people who believed in the game. But there were problems along the way. Here’s a closer look at how the game was developed and how it relates to the music industry today.
The first game in the series introduced two-player battle modes. The gameplay grew more complicated, as players battled against real-life rock stars in boss battles. The series has also evolved since its inception, with the inclusion of mobile versions and DJ Hero games that feature turntable mixing. The Guitar Hero series has also spawned spin-offs, including the popular Guitar Hero: World Tour. The Guitar Hero series has been successful enough to outlast the Rock Band series.
The new “Star Power” feature helps players to play difficult sections of songs. This feature was previously only available up until Guitar Hero: Aerosmith, and players could only activate it when they reached a certain number of stars. Players could also collect additional Star Power when the effect was active. The Star Power effect can be extended by completing more phrases. It has also been shown to increase the player’s multiplier. The Rock Meter also increases dramatically.